Screeps #10: Questioning Everything
In which we look back over our progress so far and evaluate what has worked and what needs improvement.
Screeps #9: Streamlining Serialization
Deploying our private server-tested code to MMO immediately broke our CPU bucket. Time for the CPU Clinic!
Screeps #8: Logistics Overhaul
We have collected data, and the data says we're doing it wrong.
Screeps #7: Damage Report
Tuning is much easier when you have feedback about what's going on.